AI Insights · Timothy · January 2023
Top Cartoon Fantasy Games on Android in Oman: Q4 2022 Performance
Explore the performance of the top 5 cartoon fantasy games on Android in Oman during Q4 2022, focusing on weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top five cartoon fantasy games on the Android platform in Oman showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Candy Crush Saga saw a steady stream of weekly downloads, peaking at 2.3K in mid-November and maintaining around 2K throughout the quarter. The game's weekly revenue experienced a slight fluctuation, peaking at approximately $1.7K in early October before dropping to about $937 in early December. Weekly active users for Candy Crush Saga hovered around 45K to 47K, with minor fluctuations throughout the quarter.
My Talking Tom Friends experienced a decline in weekly downloads, starting at 2.4K in late September and falling to around 1.5K by mid-November, before slightly recovering to 1.8K by the end of December. The game's weekly revenue had modest peaks, reaching $48 in mid-November. Weekly active users saw a downward trend from 58.3K in late September to around 47K by the end of December.
Baby Panda's Supermarket showed a consistent number of weekly downloads, starting at 1K in late September and peaking at 1.8K in mid-October. However, there was a gradual decline towards the end of the quarter, with downloads around 1.2K by late December. Weekly active users for this game mirrored the download trend, peaking at 6.1K in mid-October and gradually decreasing to approximately 4.7K by the end of December.
My Talking Tom had a stable download trend, starting at 1.6K in late September and slightly fluctuating around 1.2K to 1.6K throughout the quarter. The game's weekly revenue was minimal, with a notable increase to $22 in the final week of December. Weekly active users showed a slight decline from 7.4K in late September to around 6.4K by the end of December.
My Talking Tom 2 experienced a decrease in weekly downloads, starting at 2.1K in late September and dropping to around 1K by mid-November, before recovering to 1.6K by the end of December. Weekly active users for this game showed a similar trend, beginning at 38.6K in late September and fluctuating between 32K to 36K throughout the quarter.
For more insights and data on app performance, visit Sensor Tower.